Star Wars: Bounty Hunter is an underrated masterpiece and I'm going to take 10 minutes of you day to tell you why.
We'll take a look at the plot, the gameplay and how it fits into the Star Wars story. We'll also check out the latest editions in the recent remaster, including how you can now play as Boba Fett too!
#StarWars #VideoGames #Review
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Transcript
Star Wars: Bounty Hunter gets a lot of hate, and some were wondering why it was getting the remaster treatment. Well I’m going to tell you why not only is Bounty Hunter a great game, but a shining light in Star Wars Legends canon.
Just quickly before I get started, I’ve done a bunch of videos on all sorts of Star Wars games, so make sure to like and subscribe to watch more of this cursed bunch. But anyways…
Jango and Boba Fett are often considered two of the coolest characters in Star Wars lore. However, at least within the first 6 episodic movies, they aren’t really shown in all their glory. It’s been up to the extended universe material to flesh out their mystique.
While Boba’s had a lot of love (and his own show) in recent years, his dad Jango only has one real highlight.
Star Wars: Bounty Hunter was originally developed in house by LucasArts the same year as Episode II - Attack of the Clones. Ostensibly an 3D, third person action platformer, the game serves as a prequel to the film, adding some sorely needed backstory to our boy Jango.
While we’ve had some great extended universe content set between the films, we’ve had very little between Episodes I and II. This has always felt like a bit of a missed opportunity, as aside from the gaps between trilogies, these films have the biggest time jump between them, clocking in at a decade. Now I’ll admit I’m not that well versed on this time period, both in Legends and Canon, however from what I’ve experienced, Bounty Hunter is by far the most intriguing story.
Obviously massive spoiler warning for the entire plot, but I can’t deny myself a good lore dump.
We start the story almost immediately after the events of The Phantom Menace, where we’re greeted with the usual opening crawl, where we’re told that the aftermath of the Battle of Naboo has left the galaxy in disarray, and a mysterious and deadly cult known as the Bando Gora are causing such a stir, even ol’ Sheevy Sidious is worried they might affect his grand plans.
He asks his secret apprentice Saruman to stop them and their leader Komari Vosa, who happens to be a fallen Jedi, while also finding a suitable host for their clone army. Turns out the Sith are masters of project management, who knew?
We then jump into the shoes of Jango, who after establishing himself as a badass by dispatching a big beastie in the first few moments, is told of an offer he simply can’t refuse. His Toydarian friend Rozatta shares a hologram of Lord Summerisle, who informs Jango he’ll be offered 5 million credits if he can take down Komari Vosa and end Bando Gora.
Mission received, we jump aboard not Slave I, but Jango’s first ship Jaster's Legacy, named after his mentor Jaster Mereel, first arriving at Coruscant. Here you infiltrate the seedy Death Stick trade to find leads to help your hunt, and before long you uncover a conspiracy involving corrupt senators, drugs laced with neurotoxins and even your own Mandalorian archnemesis Montross.
I won’t dive too much more into the finer details in case you want to check it out for yourself, but after Coruscant, you’ll zip across the galaxy following leads until you find your target. In that time, you’ll lose your ship, acquire Slave I, lose Rozatta and avenge her. It’s quite the emotional rollercoaster.
In the final stages, you track down and defeat Vosa with the help of Zam Wesell (I wonder what happened to her). It’s then revealed that Willy Wonka’s Dad knew where Vosa, who turns out to be his former Padawan, was all along, and the whole job was just a ruse to test whether Jango would be a suitable template for the clone army.
He agrees, under the condition he can have one unaltered clone, fulfilling Rozatta’s final wish for him to find something to live for, other than money. He’s a softie, really...