Heihachi Mishima was NEVER the good guy in Tekken, here's why...
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Compilation/evolution of his evil acts from T1 - 8 with TTT and SF included:
0:00 Heihachi's true reason why he threw Kazuya off a cliff
0:52 Heihachi turns the world into "an age of darkness" (TEKKEN 4 2002)
2:56 Heihachi ends his wife Kazumi Mishima (TEKKEN 7 2017)
4:53 Heihachi raids G Corporation for his experiment with Ogre's tissue
7:56 Heihachi betrays his father Jinpachi Mishima
11:14 Heihachi throws his son into a volcano (TEKKEN 2 1996)
12:24 Heihachi tries to cheat his pet bear Kuma II
13:16 Heihachi's reason for adopting Lee Chaolan
14:45 Heihachi sends his family to space cruelly (TEKKEN 5 2005)
15:52 Heihachi doesn't keep his word and tries to end Yoshimitsu
17:17 Heihachi awakens Ancient Ogre and causes misery (TEKKEN 3 1998)
19:16 Heihachi lures Steve Fox into Nina Williams' trap
20:30 Heihachi has 18-25 kids with no dad, including Lars (TEKKEN 6 2009)
23:04 Heihachi eliminates his grandson Jin Kazama
25:04 Heihachi's atrocities as head of the Mishima Zaibatsu (circa Tekken)
28:00 Heihachi throws his family from space to Earth
28:53 Heihachi's Devil-Human Integration & Supersoldier Programs
Maybe in a TEKKEN 8 season update, they will bring him back...
TEKKEN - Evil Heihachi scenes
#tekken #tekken8 #heihachi
Tekken (Japanese: 鉄拳, meaning "Iron Fist") is a 1994 Japanese media franchise centered on a series of fighting games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations.
The main games in the series follow the events of the King of Iron Fist Tournament, hosted by the Mishima Zaibatsu, where players control a plethora of characters to win the tournament and gain control of the company; the conflict between the Mishima family serves as the main focus of the series' plot, while players explore other characters' motivations in aiming to control the Zaibatsu.
Gameplay focuses on hand-to-hand combat with an opponent, with the gameplay system including blocks, throws, escapes, and ground fighting. The series later introduced combos and special moves, with characters also able to stage break arenas. Tekken is noted as being one of the first fighting games at the time to use 3D animation.