VR ArchViz Interactive House | Unreal Engine 5.2

Опубликовано: 11 Февраль 2025
на канале: IndiArt Visual Studios
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I created this VR experience in Unreal Engine. I created all functionality from scratch using unreal's blueprint system. As the scene was very large with high detail objects and textures, the main challenge was to optimize and still retain the quality. I used different optimization techniques as well as GPU lightmass to achieve 120 FPS so that the scene would be compatible for PCVR. I have attached the experience link below please give it a try. I hope you like it.

VR ArchViz Experience link: https://drive.google.com/file/d/179Ex...

For any inquiry: [email protected]

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