Learn the basics of Godot by making a pong game from scratch.
This tutorial will use static collision shapes, area2d as well as character body 2d nodes to handle the different collision types. The played paddle is controlled with up and down keys while the enemy paddle has AI control which follows the position of the ball.
Code and assets for this video: https://github.com/russs123/Pong_tut
Font: https://www.fontspace.com/public-pixe...