Part 2/3 of our series about exporting data points from Rhino to Unreal.
Register your interest here : https://www.fabricebourrelly.com/Para...
Here Michael joins me to go over the workflow and specifically how we built the Blueprint to place 5000 objects with the correct location and orientation in Unreal using points placed in Rhino Grasshopper. Check him out here : / @mikelenztips
This approach is similar to the methods that were used in the Matrix Demo by Epic and this is our way to leverage some of this technology.