Google's new GameNGen paper describes how the build the classic Doom game from 1993 without a game engine. Learn how diffusion models could change the future of Game development
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🔗 Resources
GameNGen Paper https://gamengen.github.io/
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🔖 Topics Covered
Future trends in game development
Google's Doom Engine
Who is John Carmack?
Building doom with AI
Stable diffusion for game development
How does the Doom rendering engine work?