These lectures are live, where we will discuss, in great detail, "What makes a Great Game?"
And as we discuss this, we will get to see, over the course of this series, if I am able to get closer and closer to that ideal- if I am able to instantiate into reality a great game. I have skin in the game in this lecture series, so to speak, because my hope, as is the hope of all game developers, is to create a great game.
The first broad theme of these lectures is on the nature of Education. And hopefully you'll see with time how the nature of education is directly tied to the nature of quality- and what makes anything great in the first place- or at least better than anything else.
0:00 Intro Passage - The Foreword of The Closing of the American Mind by Allan Bloom, Foreword by Saul Bellow
7:54 Intro to what we're doing during this livestream lecture series, and why
17:49 Art as a projection from the artist- understanding yourself from the art
31:25 Transformation of reality and emergent behavior
40:13 Introverts and lack of inward exploration in game developers
46:01 Where education begins, and how it goes from basic, to intermediate, to advanced
55:48 Seeing problems as opportunities, doing ju jitsu on the problem
58:49 Conclusion