Modo With 3ds Max | Component Geometry Modes

Опубликовано: 12 Октябрь 2024
на канале: Foundry
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In this episode, we look at working with the different component geometry modes in MODO. We’ll cover how to manipulate vertices, edges, edge loops, polygons and boundaries. We also look at some of the component-specific modeling tools like the Bevel tool and more. To download a free trial of MODO, visit: http://www.thefoundry.co.uk/products/...

Tutorial series by Tony Stutterheim