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Thanks to ArteFactoryLab, Paris for the Lobby scene
Music: bensound.com
Join me in the first of four webinars, that focus on using Unreal Engine for architecture. If you are new to Unreal Engine this webinar is the perfect introduction!
Using models of Philip Johnson's Glass House and Tadao Ando's Church of Light, I will talk about how Unreal Engine brings the emotion, mood and atmosphere of offline-quality rendering to the real-time, immersive and interactive experience of virtual and augmented reality.
Follow-up webinars in the series will get more technical and focus on how-to topics such as: data import, lighting, and materials. Join me to learn more!
Original 1 hour webinar can be found here • Unlock New Possibilities in Architect...