This is the fourth in a series of webcasts covering the development and experimentation of using GPT algorithms to control the high-level strategy of a StarCraft II bot.
In this webcast I’ll be using TensorBoard to monitor the statistics of the game and experimenting with prompt engineering to influence the strategy decisions made by the GPT model.
GPT vs. StarCraft II – 1 – Introduction
• GPT vs. StarCraft II – 1 – Introduction
GPT vs. StarCraft II – 2 – Creating the Prompt
• GPT vs. StarCraft II – 2 – Creating t...
GPT vs. StarCraft II – 3 – Testing the GPT Bot
• GPT vs. StarCraft II – 3 – Testing th...
GPT vs. StarCraft II – 4 – Prompt Engineering & Monitoring
• GPT vs. StarCraft II – 4 – Prompt Eng...
GPT vs. StarCraft II – 5 – Collecting Vespene and Training Advanced Units • GPT vs. StarCraft II – 4 – Prompt Eng...