This is the third in a series of webcasts covering the development and experimentation of using GPT algorithms to control the high-level strategy of a StarCraft II bot.
In this webcast I’ll test the implementation of a basic bot that can summarize the game state, call GPT4 for strategy recommendations, and then implement those recommendations in the game.
The other webcasts in this series are available here:
GPT vs. StarCraft II – 1 – Introduction
• GPT vs. StarCraft II – 1 – Introduction
GPT vs. StarCraft II – 2 – Creating the Prompt
• GPT vs. StarCraft II – 2 – Creating t...
GPT vs. StarCraft II – 3 – Testing the GPT Bot
• GPT vs. StarCraft II – 3 – Testing th...
GPT vs. StarCraft II – 4 – Prompt Engineering & Monitoring
• GPT vs. StarCraft II – 4 – Prompt Eng...
GPT vs. StarCraft II – 5 – Collecting Vespene and Training Advanced Units • GPT vs. StarCraft II – 4 – Prompt Eng...