This video is to support the delivery of GCSE Media Studies (Eduqas)
This supports the delivery of industry (micro transactions) and audience appeal through player choices and customisation.
Intertextuality is a major appeal of the game. There are real character references from a variety of popular cultures such as comic books, TV shows, Social Media Stars, Musicians, Video Games, Sportspeople, Anime and more!
Identify and discuss:
Unlocking skins through challenges (audience appeal)
Item Shop
-Buying cosmetic skins (micro transactions)
-Buying emotes
-Buying pickaxes
-Buying music
-Character customisation
-Intertextuality