Fortnite gameplay footage to support student knowledge of the game.
Fortnite appears in the Eduqas GCSE Media Studies specification.
Focus Areas are Media Industries and Audiences.
For Audience:
Identify where Blumler & Katz uses and gratifications theory can be applied:
P - Personal Identity
I - Information
E - Escapism
S - Social Interaction
Consider active and passive audience responses:
Playing the game
Watching the game
Developing the game (as a games developer)
Apply Dyer's Star theory
Use of gamer and non-gamer celebrities could also relate to the search for role-models
that contribute to personal identity.