In this introduction to Three.js video, we go over how full-stack software engineers can get started building for the metaverse. We start off with a brief history of 3D coding in the 2000s and how that lead to the development of Three.js and WebGL. Then we look at examples of 3D experiences built on the web using Three JS.
📖 Code - https://github.com/SuboptimalEng/thre...
🎥 YouTube - / suboptimaleng
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💻 GitHub - https://github.com/SuboptimalEng
🌎 Website - https://suboptimaleng.com
== [ Resources ] ==
Three.js - https://threejs.org
WebGL - https://webglfundamentals.org
Mrdoob - / mrdoob
Bruno Simon - https://bruno-simon.com
Mozilla Hubs - https://hubs.mozilla.com
Figma in 3D - https://spline.design
Akella - / akella
Juame Sanches Elias - / thespite
Gamedex - https://github.com/SuboptimalEng/gamedex
== [ Timestamps ] ==
00:00 Intro
01:22 History of 3D Coding
02:01 WebGL + Three.js
03:14 Bruno Simon’s Website
03:43 Mozilla Hubs VR
04:25 3D Design Software
04:54 Creative Coding
05:28 Game Dev Experiments
06:21 Outro
== [ Tags ] ==
#suboptimal #threejs #gamedev