In this coding tutorial, we go over the basics of Three.js GLSL shaders. We start off by learning about the WebGL graphics pipeline. Then we go over what vertex + fragment shaders are and how they work. Finally, look at the minimal amount of code required to create a Three.js shader material.
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== [ Resources ] ==
Three.js Examples - https://threejs.org/examples
Discover Three.js - https://discoverthreejs.com
== [ Timestamps ] ==
00:00 Intro to Three.js Shaders
00:58 WebGL Graphics Pipeline
02:26 Vertex + Fragment Explained
03:09 Three.js Setup Guide
03:50 Shader Material
05:19 Coding Simple GLSL Shaders
== [ Tags ] ==
#suboptimal #threejs #shaders