Hunted Witch Dev Update October 2022

Опубликовано: 01 Октябрь 2024
на канале: Terricon4
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A new update on my The Hunted With game project. More and more I'm filling in the smaller details, audio, effects, controller shake, levels with specific enemy scripting and bosses or things beyond basic path finding or such behaviors.

Probably the simplest and definitely the easiest boss currently in the project, it's the mission 3 drone airship, and this video basically just covers fighting it to showcase some gameplay in it's general current state.
Up to mission 9 with around this level of progress on missions.
Though ya, most other bosses require much more than just basic juking and mobility, with more than a few having basically one or two shot attacks that require careful flying or such to avoid. Mission 10 in progress, where instead of decades old drones that were being discarded in this exercise brings in the first actual modern equipment for example, includes enemies that actively dodge your attacks, missiles that you can't run from, and no normal juking will do anything to help you avoid them (and that can even resist lightning). Does get harder to balance and make it feel fun when one mistake is all it take to die during a mission though.

Well, I digress, ya, some good general progress, towards the point I wouldn't be surprised if I can release the game within a year from now. Though before then I'll probably need to get some other people to do some voice acting, for now just testing the timings/lines/etc... with my own on missions. Can definitely say writing something to be read, is quite different from writing something that will be spoken out loud. And how I'm finally so annoyed that puberty destroyed my ability to do higher pitched voices (used to be able to shatter glass, now barely can go into highs before it just goes raspy and silent).

Any question or comments, feel free to leave them bellow.