A demonstration video of the heavy exsuit pack for unreal engine now on the marketplace. This product lets you have a heavy powered exosuit on your characters that doesn't needi t's own animations but mimics the parent characters actions using dymamic IK. Due note there are some parts like bending on the leg joints that make it not perfect, but allow for broader ranges of base animations without obvious clipping, and the mechanical hands hand attachment also doesn't perfectly replicate all hand poses when you start rotating the hands on multiple axis to more notable degrees. So not all cases are perfect, but for the main suit it works great, and for the hands they work in most cases. So while not perfect, I will look for alternative methods of matching them out, but couldn't figure it out for a bit and still wanted to include them since they work most of the time, and just look awesome when they do.
Documentation: https://docs.google.com/document/d/1j...
Product Page: https://www.unrealengine.com/marketpl...