OrionX3D - PhysX 4.1.0 + Newton Dynamics voronoi fractures.

Опубликовано: 13 Апрель 2025
на канале: Dave Gravel
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I use Newton Dynamics to generate my precomputed voronoi fractures.
Any meshes in the scene is create from newton dynamics tools.
In this video I use physx for the physics simulation.
The fracturation result is better with newton engine because the debris bodies is create from multithread.
Currently in my experimental test the debris bodies is not create from multithread, The physics simulation use the gpu for the objects.