Fixing weapon clipping with shader vertex offsets in material
In the next video we will do some housekeeping and refactoring to make everything up to this point work in a shipped build.
0:00 - Intro
0:42 - Material Function
1:08 - Position On Near Plane (Implementation)
2:07 - Position On Near Plane (Explanation)
5:49 - Scale Vertex Towards Camera (Implementation)
7:15 - Scale Vertex Towards Camera(Explanation)
8:55 - Calculate Vertex Offset
9:50 - Putting it all together
10:50 - Demo
Code files: https://github.com/tiger-punch-sports...
Copy Material Function here: https://blueprintue.com/blueprint/w5y...
Based on this video here • Video
#UnrealEngine #WeaponClipping #FirstPersonShooter
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