BETTER UV PACKING! - Blender Today LIVE

Опубликовано: 08 Февраль 2025
на канале: Blender
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Changelog and Q&A https://blender.community/c/today/9G34/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

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Music by  @Thaehan

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Animation
Animation: Add duration display to frame range settings https://projects.blender.org/blender/... Christoph Lendenfeld
Animation: Gaussian Smooth operator for Graph Editor https://projects.blender.org/blender/... Christoph Lendenfeld
Animation: Graph Editor - grey out area outside of normalization range https://projects.blender.org/blender/... Christoph Lendenfeld
Animation: Auto frame curves Y extents when hitting normalize https://projects.blender.org/blender/... Christoph Lendenfeld
Animation: Insert Keyframe only on active FCurve https://projects.blender.org/blender/... Christoph Lendenfeld
Animation: Weight Paint select more/less for faces https://projects.blender.org/blender/... Christoph Lendenfeld
Animation: Weight Paint select more/less for vertices https://projects.blender.org/blender/... Christoph Lendenfeld
Bone relation lines: optionally draw between bone heads https://projects.blender.org/blender/... Sybren A. Stüvel

Build
Build: changes needed to build on FreeBSD https://projects.blender.org/blender/... Shane Ambler
Replace install-deps bash script by a python one, and only handle distro packages. https://projects.blender.org/blender/... Bastien Montagne

Compositor
Realtime Compositor: Implement Anti-Aliasing node https://projects.blender.org/blender/... Omar Emara

Cycles
Cycles: build Light Tree in parallel https://projects.blender.org/blender/... Weizhen Huang
Refactor Light Tree to improve readability and efficiency https://projects.blender.org/blender/... Weizhen Huang

Geometry Nodes
Geometry Nodes: Simplify retrieval of node dependencies https://projects.blender.org/blender/... Hans Goudey
Geometry Nodes: Copy cached no loose edge status in realize instances https://projects.blender.org/blender/... Hans Goudey
Geometry Nodes: Tag no loose edges after curve to mesh node https://projects.blender.org/blender/... Hans Goudey
Geometry Nodes: Slightly improve curve to mesh performance https://projects.blender.org/blender/... Hans Goudey

I18n
Extract asset catalog and asset names and descriptions https://projects.blender.org/blender/... Damien Picard
Translate Node Add menus generated from asset files https://projects.blender.org/blender/... Damien Picard
I18n: translate error messages generated with WM_report() and family https://projects.blender.org/blender/... Damien Picard

IO
OBJ: improve UV values merging in the exporter https://projects.blender.org/blender/... Aras Pranckevicius
PLY: improve UV values merging in the exporter https://projects.blender.org/blender/... Aras Pranckevicius
Externals/IO: update fast_float.h to latest version https://projects.blender.org/blender/... Aras Pranckevicius

Metal
Metal: Optimize SSR shader for Apple Silicon https://projects.blender.org/blender/... Jason Fielder

Timeline
Timeline: draw cache in overlay so that it stays in sync with actually cached data https://projects.blender.org/blender/... Jacques Lucke

Transform
Transform: expose hardcoded 'Rotate Normals' key https://projects.blender.org/blender/... Germano Cavalcante

UI
UI: Clicking camera icon while rendering should open render window https://projects.blender.org/blender/... Remy Fayet
UI: Noto Emoji Font with Unicode 15.0 Updates https://projects.blender.org/blender/... Harley Acheson
UI: support the primary clipboard for console & 3D text selection https://projects.blender.org/blender/... Campbell Barton
Separate ColorRamp node name into Color Ramp https://projects.blender.org/blender/... Daniel Salazar

USD
USD import fix: set active mesh color. https://projects.blender.org/blender/... Michael Kowalski

UV
UV: Add option to Pack UVs using the xatlas strategy https://projects.blender.org/blender/... Chris Blackbourn
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UV: Add alpaca_rotate variant for improved packing efficiency https://projects.blender.org/blender/... Chris Blackbourn