With OpenLand Deform Toolkit you can create Landscape trails, footpaths & dynamic effects easily with Virtual HeightField Mesh. This will work on UE5 (Not yet recommended for UE5 Preview since it crashes a lot)
* Get OpenLand: https://bit.ly/unreal-openland
* Join Our Discord: / discord
* 00:00 Intro
* 01:42 Initial Setup (Get OpenLand, RVT & HFMesh)
* 02:37 Create a new Landscape Level (With OpenLand)
* 04:23 Add Virtual HeightField Mesh Support
* 05:42 Add Landscape Deformation Support
* 07:50 Add Foot Trails Support
* 10:42 Deform Component Settings
* 11:37 Deform Brush Materials (Customize Them)
* 14:33 Deform Manager Settings
* 18:16 Part 2 - Use Deform Support for Other Landscape Materials (Brushify, Custom, etc)
* 18:38 Part 2 - Create an Empty Level
* 19:42 Part 2 - Create a New Landscape Material
* 22:00 Part 2 - Add RVT Support for the Material
* 22:42 Part 2 - Add Virtual HeightField Mesh
* 23:35 Part 2 - Add Landscape Deformation Support
* 24:18 Part 2 - Read Deform Data
* 26:15 Part 2 - Use a Mask to Manage the Deformation
* 28:24 Part 2 - Access Raw Deform Data Masks
* 29:40 Understand How OpenLand uses these Deform Data
* 32:04 Outro