In this video, we will talk about how to place grass or static meshes in different ways in your Unreal Engine landscape. (Only for if you are using the OpenLand landscape material)
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00:00 Intro
00:21 Add grass on the Ground layer
01:32 Use multiple grass variants on a single Layer
02:02 Add grass on the Slope layer
02:44 About align to surface
03:22 Add grass on the Mid layer
04:10 Grass blending between Ground, Mid & Slope layers
05:58 About layer painting & grass removal
06:35 Use "Alpha Layer Painting" to keep the grass
07:31 Adding grass on the Beach biome
08:33 Add grass inside a painted layer
12:58 Add grass on an auto-layer of a custom biome
15:29 About the named Reroute node & material cleanup
17:11 About the "Hide Mask"
18:04 Customize the default grass handling behavior