Again another animation inside Unreal Engine 5. Tested a few new things again and used a 4033 map from Gaea inside of unreal with perfect scale. I have only been using UE5 since May 22nd and of of course still have loads to learn.
There is a few mistakes here and there but very minimal. Some foliage disappearing in certain areas and also clip a clippings as you will see.
Any and every piece of feedback is welcome. Any tips on reducing shadow flickering would also be handy.
Final grading was done and in After Effects and is slightly darker than the main output but with .exr files being RAW data you have more control over the final grade.
Gaea 1.3.2 (Landscape)
UE5
After Effects 2024 (colour grading)
VEGAS Pro 21 (final sound design)
Song: Dreamy Ambient Cinematic Beautiful Soundtrack (youtube this