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A long time ago, I created these gem switches which could be used to trigger various things. I've made it possible for throwable items to trigger these switches now, leading to more possibilities when it comes to arranging them in the game.
In this video, I show how these switches can be triggered from afar to open the door, or how swinging the throwable item instead will accomplish the same task.
Additionally, the switches can optionally be deactivated too, leading to some alternate paths or puzzles involving certain switch states later on!
Download and try my test level ! I'd love feedback on it!
https://aspiring-hero-games.itch.io/p...
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Music by Epidemic Sound (http://www.epidemicsound.com)
[Switches & Triggers - Throwing Things at Switches - Unity Game Development]