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Rapid rig Modular for autodesk maya
Rapid rig Modular for autodesk maya Software used - maya 2018 music : www.bensound.com #autodeskmaya.
28:44
Rigging a Horseman with Rapid Rig Modular
Using the super awesome script Rapid Rig Modular to Rig up a centaurish creature. If you were making a bipedal goatman, you ...
11:08
Rapid Rig: Modular 3 - Attach Custom Skeleton to RRM3
Learn how to take an existing character with its own skeleton, and attach it to a RRM3 rig so you can animate the character using ...
0:32
Rapid Rig: Modular 3 - Bridge Module Quick Demo
This short clip shows the new bridge module that also has simulation. Two first's for Rapid Rig! For more info, visit rapidrig.com.
3:50
Rapid Rig: Modular 3 - Creating Arm Proxies
How to create and position Arm Proxy Modules with Rapid Rig: Modular 3. RRM3 is available at https://www.rapidrig.com.
3:26
Rapid Rig: Modular 3 - Rapid Mesh
Often in production, the animators can't start animating until there is a rig. Riggers can't start building the rigs until the model is ...
1:54
Rapid Rig: Modular 3 - Mesh Control Demo
In this update to RRM3 autorigger, you can have mesh as controls and you can turn on proximity mode for your rig. This is ...
1:10
Rapid Rig: Modular 3 - Creating Auxiliary Proxies
How to create and position Auxiliary Proxy Modules with Rapid Rig: Modular 3. Auxiliary Modules are best suited for attachments ...
31:42
Rapid Rig: Modular 3 - Face Control (Eyelid) Settings
In this video, I show how to use the RRM3 UI + NG Skin Tools to deform and pose the eyelids. RRM3 is available at ...
0:34
Rapid Rig: Modular 3 - Blending easily in and out of simulation
Fk Chains and Bridges built with simulation enabled now have a "followSim" attribute to make it easier to blend in and out of ...
26:58
Rapid Rig: Modular 3 - Selector Tutorial
The new picker in RRM3 has been completely rewritten to have a better representation of the rig, rather than RRM2's Selector ...
0:54
Rapid Rig: Modular 3 - Proxy Selection Priority & Appearance
In this latest update to RRM3, users can now set the selection priority of proxies, making it easier to select the things you want ...
7:49
Rapid Rig: Modular 3 - Mesh Control Setup
In this update to RRM3 autorigger, you will learn how to customize your controls to have mesh as an alternative to traditional ...
7:17
Rapid Rig: Modular 3 - Creating Head & Face Proxies
The all-new Head Module comes with procedural joint-based facial rigs. Users can customize their face rigs to include joints for ...
5:35
Rapid Rig: Modular 3 - Editing Proxy Modules
From the "Edit Modules", you can load or select the module you want to make changes to, then adjust the settings and apply the ...
1:06
Rapid Rig: Modular 3 - Creating LookAt Proxies
Eyes are an option in the face module, but you can create look-at's separately from face for things like robotic or insect eyes that ...
3:11
Rapid Rig: Modular 3 - Adding External Attachments
External Attachments are a way of attaching nodes to your rig that persist when you rebuild your rig.
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Rapid Rig: Modular 3 - Match A Proxy to Components
Match almost any proxy to a part of your mesh by loading in the proxy and then selecting the vertices, edges or faces you want to ...
1:46
Rapid Rig: Modular 3 - Matching Finger Proxies in Hands
Quickly match your Finger FK Chains to the geometry in your character's hands. Use edge loops or individual components to get ...
5:51
Rapid Rig: Modular 3 - Saving & Loading Proxies
This video shows how to Save/Load proxy transforms and setups, how to update your proxy rig, and how to rebuild a proxy rig ...