Rapid rig modular

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2:43

Rapid rig Modular for autodesk maya

Rapid rig Modular for autodesk maya

CGI ZONE

Rapid rig Modular for autodesk maya Software used - maya 2018 music : www.bensound.com #autodeskmaya.

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28:44

Rigging a Horseman with Rapid Rig Modular

Rigging a Horseman with Rapid Rig Modular

Mike Teaches 3D

Using the super awesome script Rapid Rig Modular to Rig up a centaurish creature. If you were making a bipedal goatman, you ...

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377
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11:08

Rapid Rig: Modular 3 - Attach Custom Skeleton to RRM3

Rapid Rig: Modular 3 - Attach Custom Skeleton to RRM3

Dustin Nelson

Learn how to take an existing character with its own skeleton, and attach it to a RRM3 rig so you can animate the character using ...

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667
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0:32

Rapid Rig: Modular 3 - Bridge Module Quick Demo

Rapid Rig: Modular 3 - Bridge Module Quick Demo

Dustin Nelson

This short clip shows the new bridge module that also has simulation. Two first's for Rapid Rig! For more info, visit rapidrig.com.

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3:50

Rapid Rig: Modular 3 - Creating Arm Proxies

Rapid Rig: Modular 3 - Creating Arm Proxies

Dustin Nelson

How to create and position Arm Proxy Modules with Rapid Rig: Modular 3. RRM3 is available at https://www.rapidrig.com.

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386
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3:26

Rapid Rig: Modular 3 - Rapid Mesh

Rapid Rig: Modular 3 - Rapid Mesh

Dustin Nelson

Often in production, the animators can't start animating until there is a rig. Riggers can't start building the rigs until the model is ...

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1:54

Rapid Rig: Modular 3 - Mesh Control Demo

Rapid Rig: Modular 3 - Mesh Control Demo

Dustin Nelson

In this update to RRM3 autorigger, you can have mesh as controls and you can turn on proximity mode for your rig. This is ...

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1:10

Rapid Rig: Modular 3 - Creating Auxiliary Proxies

Rapid Rig: Modular 3 - Creating Auxiliary Proxies

Dustin Nelson

How to create and position Auxiliary Proxy Modules with Rapid Rig: Modular 3. Auxiliary Modules are best suited for attachments ...

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31:42

Rapid Rig: Modular 3 - Face Control (Eyelid) Settings

Rapid Rig: Modular 3 - Face Control (Eyelid) Settings

Dustin Nelson

In this video, I show how to use the RRM3 UI + NG Skin Tools to deform and pose the eyelids. RRM3 is available at ...

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0:34

Rapid Rig: Modular 3 - Blending easily in and out of simulation

Rapid Rig: Modular 3 - Blending easily in and out of simulation

Dustin Nelson

Fk Chains and Bridges built with simulation enabled now have a "followSim" attribute to make it easier to blend in and out of ...

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26:58

Rapid Rig: Modular 3 - Selector Tutorial

Rapid Rig: Modular 3 - Selector Tutorial

Dustin Nelson

The new picker in RRM3 has been completely rewritten to have a better representation of the rig, rather than RRM2's Selector ...

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0:54

Rapid Rig: Modular 3 - Proxy Selection Priority & Appearance

Rapid Rig: Modular 3 - Proxy Selection Priority & Appearance

Dustin Nelson

In this latest update to RRM3, users can now set the selection priority of proxies, making it easier to select the things you want ...

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7:49

Rapid Rig: Modular 3 - Mesh Control Setup

Rapid Rig: Modular 3 - Mesh Control Setup

Dustin Nelson

In this update to RRM3 autorigger, you will learn how to customize your controls to have mesh as an alternative to traditional ...

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4

7:17

Rapid Rig: Modular 3 - Creating Head & Face Proxies

Rapid Rig: Modular 3 - Creating Head & Face Proxies

Dustin Nelson

The all-new Head Module comes with procedural joint-based facial rigs. Users can customize their face rigs to include joints for ...

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Rapid Rig: Modular 3 - Editing Proxy Modules

Rapid Rig: Modular 3 - Editing Proxy Modules

Dustin Nelson

From the "Edit Modules", you can load or select the module you want to make changes to, then adjust the settings and apply the ...

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Rapid Rig: Modular 3 - Creating LookAt Proxies

Rapid Rig: Modular 3 - Creating LookAt Proxies

Dustin Nelson

Eyes are an option in the face module, but you can create look-at's separately from face for things like robotic or insect eyes that ...

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Rapid Rig: Modular 3 - Adding External Attachments

Rapid Rig: Modular 3 - Adding External Attachments

Dustin Nelson

External Attachments are a way of attaching nodes to your rig that persist when you rebuild your rig.

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0:32

Rapid Rig: Modular 3 - Match A Proxy to Components

Rapid Rig: Modular 3 - Match A Proxy to Components

Dustin Nelson

Match almost any proxy to a part of your mesh by loading in the proxy and then selecting the vertices, edges or faces you want to ...

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1:46

Rapid Rig: Modular 3 - Matching Finger Proxies in Hands

Rapid Rig: Modular 3 - Matching Finger Proxies in Hands

Dustin Nelson

Quickly match your Finger FK Chains to the geometry in your character's hands. Use edge loops or individual components to get ...

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Rapid Rig: Modular 3 - Saving & Loading Proxies

Rapid Rig: Modular 3 - Saving & Loading Proxies

Dustin Nelson

This video shows how to Save/Load proxy transforms and setups, how to update your proxy rig, and how to rebuild a proxy rig ...