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101 видео
[GameMaker Studio 2] Multi-layered Pathfinding
[GameMaker] Eclipse Light Engine - Soft-shadow Update and more!
[GameMaker] Local Avoidance in concurrent states
[GameMaker] Perlin Noise
[GameMaker Studio 2] - Prototype Assets
[GameMaker] Movement and Vectors
[GameMaker Studio 2] - Dynamic Vertex Buffer for HUGE Decal Count
[GameMaker] Normal map lighting
[GameMaker Studio 2] Power relays
[GameMaker Studio 2] Heat and Kinetic weapon (physics joints)
[GameMaker] Light Engine Day and Night Cycle
[GameMaker] Eclipse Light Engine - PBR Material Setup
[GameMaker] Eclipse Light Engine - Introduction and Lights
[GameMaker Studio 2] - Shadow Shader
[GameMaker] Emissive Materials (PBR Light Engine)
[GameMaker] Eclipse Light Engine - Pixel Art Platformer
[GameMaker] Simple Depth Sorting (Normalized)
[GameMaker Studio 2] Camera transitions in sub-divided room
[GameMaker] Eclipse Light Engine
[GameMaker] Cameras, Views, and GUI
[GameMaker] Layered Lighting Proof of Concept
[GameMaker] What if Contra had PBR lighting?
[Gamemaker 2] ARPG - Bullet hell mechanics added to action RPG
[GameMaker] Mini-map with fog of war
[Gamemaker 2] Game dev prototyping - A* pathfinding with local avoidance
[GameMaker] Eclipse Light Engine - Shadows and Textures
[GameMaker Studio 2] Shoot 'em Up - Rotating camera (prototype)
[Gamemaker 2] Isometric animations
[GameMaker Studio 2] - Polygon system with auto UV Mapping
[GameMaker Studio 2] 1000+ Projectiles (rotated rectangle collision)
[GameMaker] Drawing Grid Movement Range
[GameMaker] Eclipse Light Engine - Light Depth and Precise Shadows
[GameMaker Studio 2] 9-Slice Lasers