[GameMaker Studio 2] - Polygon system with auto UV Mapping

Опубликовано: 13 Декабрь 2024
на канале: Badwrong
275
7

Finished up the UV mapping algorithm. Swapping textures on the fly along with animated textures are easy now in my polygon struct. Scale, rotate, translate and tons of other useful functions in there.

#indiedev #gamemaker2 #indiegamedev #programming #videogame #gamedev #indiegame