New Skeletaur Centaur Archers, Buffs & Nerfs, 4.9 Update Gods Of Olympus
SKELETAUR ARCHERY RANGE:
Produces powerful, long-ranged Skeletaur Archers to defend your Underworld city!
BALANCE CHANGES:
PATRONS:
Zeus:
• Patron Strength boost reduced to +100% (previosuly+150%).
HEROES:
Adonis:
• Range increased to 600 (previously 500)
• Charm range increased to 1200 (previously 1000)
Perseus:
• Medusa power reduced by 21% at highest levels
Paris:
• Stun duration reduced to 2.5 seconds (previously 3 seconds)
TROOPS:
Centaurs:
• Health reduced by 17%
• Charge damage reduced to +50% (previously +100%)
• Charge speed reduced to +25% (previously +50%)
Centaur Archers:
• Health increased by 4%
Skeletaurs:
• Health reduced by 17%
TOWERS:
Ice Towers:
• Ice Tower base range increased to 400 (previously 350)
Poison Towers:
• Strength reduced by 25%
UNDERWORLD ENVIRONMENTS:
Erebus (Cerberus):
• Now boosts the new Skeletaur Archery Range, in addition to the existing boost on Skeletaur Academies
Added the following additional boosts for both buildings:
• +100% Production Units. This means that 2 Skeletaur troops are produced every 3 seconds (base rate is 1 troop every 3 seconds).
• +100% Production Max. This doubles the maximum number of Skeletaur troops that can spawn from each building. The boosted maximum is 80 troops per building.
• Previous boosts remain unchanged for both buildings: +100% to Building Health, Unit Health, and Unit Strength
Tartarus (Underworld Hades):
• +100% Production Units for Skeleton Academy and Skeleton Archery Range. This means that 2 Skeleton troops are produced every 1.5 seconds (base rate is 1 troop every 1.5 seconds).
• +100% Production Max. This doubles the maximum number of skeletons that can spawn from each building. The boosted maximum is 40 troops per building.
Styx (Charon):
• +100% Production Units for Tombs. This means that 2 Shades are produced every 2 seconds (base rate is 1 troop every 2 seconds).
• +100% Production Max. This doubles the maximum number of Shades that can spawn from each building. The boosted maximum is 400 troops per building.
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