Full Debate VS RapidMain on TCM's Major Issues | The Texas Chain Saw Massacre

Опубликовано: 29 Ноябрь 2024
на канале: xX Alucard
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TIME STAMPS

00:00 Intro
00:42 Lobby Dodging
03:52 Example of Bad Game Design
09:45 Stun Immunity (Part 1)
12:35 Making Changes to TCM
16:11 Why My Video was Bad (Part 1)
16:51 Alucard's Suggestion
18:07 Why My Video was Bad (Part 2)
19:39 Developer Misunderstanding or Bad Design?
23:12 Why My Video was Bad (Part 3)
24:11 Being Polite to the TCM Devs
26:10 Dictionary Definitions
31:13 Is TCM Pay-to-Win?
34:39 Why My Video was Bad (Part 4)
40:10 Stun Immunity (Part 2)
44:51 Competitive VS Casual Balancing
49:50 The Rush Meta
53:41 Playing to Win VS Playing for Fun
59:09 Danny
1:01:24 Family Sided or Victim Sided?
1:12:08 Door Slam Mechanic Inconsistent?
1:14:29 Should Both Sides Have Fun?
1:17:48 Is Your Opinion Better if You Play Both Sides?
1:24:26 Was TCM a Masterpiece at Launch?
1:31:20 Victim Queue Times
1:36:00 Why I'm Disingenuous (Part 1)
1:42:04 Can Suggestions Hurt the Longevity of the Game?
1:46:29 Should TCM Have a Test Server?
1:48:09 TCM Needs a Major Change
1:52:56 Why I'm Disingenuous (Part 2)
2:08:48 Nancy
2:11:16 Should there be a Ping System?
2:15:04 Conclusion





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