We are sharing this first lesson of the brand new TouchDesigner 101 Extreme course for free. Delve into the rich history of TouchDesigner and its progression from the early days of node-based compositing software. This video examines the origins of node-based workflows, the development of TouchDesigner from Side Effects' Prism software, and its specialized focus on GPU processing for real-time applications. Additionally, we compare TouchDesigner with other media programming environments such as Max/MSP, Pure Data, and Quartz Composer, emphasizing its advantages in visual workflow and 3D graphics support.
Timecodes:
0:00 - Origins of Node-Based Workflows
1:30 - Early History of TouchDesigner
2:30 - Evolution from Prism to TouchDesigner
4:00 - Formation of Derivative and GPU Focus
5:30 - Comparisons with Max, Pure Data, and Quartz Composer
7:00 - Interface and Capabilities Comparisons
TouchDesigner 101 Extreme Version 2.0
Welcome to the TouchDesigner 101 Extreme Version 2.0 course. Dive into generative art, VJing, audiovisual performances, and interactive tech with this intensive intro. Perfect for beginner and intermediate media artists, focusing on practical and real-time applications.
What You'll Learn:
TouchDesigner basics
Importance in Media Art
Music creation with audio-reactive animations
Real-time graphics and performance benefits
Node-based workflow, UI, and data flow
Generative and sound-reactive animation
Content playback and modular architecture
Offline rendering and animation data
Course Features:
6-week self-study
6.5 hours of video
Downloadable projects
Well-structured material
Practical examples
Calling all enthusiastic learners! Master Generative Art & Real-time Graphics!
Learn more and enroll at: https://hou2touch.com/101
The first 30 students can secure a special discount using the promo code LUCKY101. Additionally, the first 15 students will receive a complimentary 30-minute expert consultation with the course creator, Stanislav Glazov, to address all your questions.
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