This Part 5 of Make a Game Like Pokemon in Unity Series. In this video, We'll look at how we can use Scriptable Objects to store the data of the Pokemons. Scriptable Objects are data containers in unity that allows us to store large amounts of data efficiently which makes it ideal for RPG games like this.
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0:00 - Create Scriptable object to store base details of Pokemons
3:32 - Create different Pokemon species
7:03 - Create Pokemon class
8:48 - Use properties to expose private variables
11:15 - Calculate pokemon's stats at the current level
Part 6:
• Make A Game Like Pokemon in Unity | #...