Advanced Water System 1.0.1 - Unreal Engine 5.4

Опубликовано: 14 Февраль 2025
на канале: CG Dealers
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🔗 Download Water System 1.0.1 Example Project:   / interactive-v-1-105014340  

🔗 Watch Full Video on How To Use it:
  / interactive-v-1-103402365  

Features/Functions:
• Swimming System Added to Character
• Underwater Camera Post Process Effect
• River Current Direction Forward/Backward Variables
• River current speed with outside parameter
• Splashes around the objects in the river based on the current velocity
• Random sound from Array of water movement sounds
• Foam behind the character when he moves inside the water for more realistic effect
• Waves Generated Behind Your Character
• Caustics On/Off Function
• Spline Based Rivers Creation
• Rivers Flow
• Splashes when you Jump Into the water
• Splashes when your character is moving in the water
• 1 Point Floating Body
• 4 Points Floating Body
• 8 Points Floating Body
• Custom/Manual Points for complex Floating Bodies
• Waves effect is created behind moving/animated objects inside the water
• Splashes when you generate bullet or throw object inside the water.
• All the Floating bodies are physical accurate and tweakable
• Example Map
• Master Material with Tools Preset
• Tool [Flowers On/Off]
• Tool [Foam On/Off]
• Tool [Leaves On/Off]
• Tool [Rain On/Off]
• Tool [Refraction On/Off]
• Tool [Ripples On/Off]
• Tool [Waves On/Off]
• Main Material Functions [Water Color 1 - Choose with color pick]
• Main Material Functions [Water Color 2 - Choose with color pick]
• Main Material Functions [Color Contrast - float value based]
• Main Material Functions [Color Depth - float value based]
• Main Material Functions [Water Roughness - float value based]
• Main Material Functions [Shoreline Fade - float value based]
• Main Material Functions [Metallic - float value based]
• Main Material Functions [Fake Refraction Intensity - float value based]
• Main Material Functions [Opacity - float value based]
• Main Material Functions [Wave Normal Map - Normal Map Texture based]
• Wave Functions [Wave Intensity - float value based]
• Wave Functions [Wave Size - float value based]
• Wave Functions [Wave Speed - float value based]
• Wave Functions [Flow Speed - float value based]
• Wave Functions[Wave Texture Map - Normal Map Texture based]
• Foam Functions [Foam 1 or 2? - bool value based]
• Foam Functions [Foam Color - Choose with color pick]
• Foam Functions [Foam Fade - float value based]
• Foam Functions [Foam Opacity - float value based]
• Foam Functions [Foam Radius - float value based]
• Foam Functions [Foam Speed - float value based]

🔗 Full Free Video on how to create the Auto Landscape Material:
   • Create Massive World Landscape Auto M...  

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Happy Game Development!

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In this video I will show you the what features are included in the Interactive Water System v.1.0.01

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