Project Files: / 79818796 .
In this episode of the shooter series, we are going to implement a way to save and load the player location and rotation. So when the game is loaded, if there are no save file available, player will start from the beginning, if there are save data available, the player character will be teleported to the last saved location in the level at the start of the level.
CodeLikeMe Third-Person shooter series: • Unreal engine TPS series
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