Project Files: / 84350911 .
This is the 6th part of character interaction system I am working on. In this tutorial, I am going to implement a box carrying mechanism. Player will be able to walk to a box and press E to pick up the object. Then player can carry the box to anywhere and drop it. We will also create a carrying animation and setup a layered animation system to play upperbody carrying animation.
Full Character Interaction tutorial series: • Unreal Character Interaction System
Time of day system: • UE5 Open World #17 - Time of Day System
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