I asked 50 game developers why they make games. This is my report!
Say hi: / anniisgame
Check out the awesome game makers I interviewed for this video!
Amalie Kae - / amaliekae
Glenn Verheij - / glennverheij
Namida Sai - / namidasai & https://namidasai.itch.io
rhodso - www.rhodso.com
Rob Lang - / roblang
Vincent Vangeel - www.twitter.com/Vincent_Vangeel
Wannibe Manisha - / wannibemanisha
Yän - https://yaen-games.itch.io/ & / yängamedev
Games in the video thumbnail:
Soul Shepherd by Amalie Kae (www.amaliekae.com/soulshepherd)
Glitcheon by River Forge, YaenGames, Bonicle (https://river-forge-games.itch.io/gli...)
memories.io by Namida Sai (https://namidasai.itch.io/memories)
Also, a big thank you to everyone who took my survey!
Music:
“Cipher” by LEMMiNO
“Venusian” by LEMMiNO
“Waited (instrumental)” by RYYZN
“30 Million Times (instrumental)” by RYYZN
“Bisiesto” by Hiracutch
“Sleepy Day” by Another Kid
“The Way” by LiQWYD
“Aberration“ by Nihilore
“Neon Samurai” by Sakura Hz
“Watching the Clouds Start” by Lakey Inspired
Chapters:
0:00 Intro
1:46 Methodology
2:33 Findings
2:56 Process vs. Product
4:11 Why Do I Make Games?
4:45 Reaching People
6:26 Creative Expression
7:46 Innovation
9:17 Storytelling
11:25 Problem Solving
12:45 Wearing Many Hats
13:17 Money...?
13:57 Evolution
15:31 Thanks!