In this episode we will be diving into the world of EQS generators. We will cover Actors of Class, Current Location, Points: Grid, Points: Pathing Grid.
In next tutorial we will cover other generators and how to create custom ones. On every generator we will explain all of his parameters, and some of them that are not used very often like Auto Sort Test, Different projection data options, Path to item and Scan Range Multiplier.
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0:00 Intro
0:24 Actors Of Class Generator
2:25 Current Location Generator
2:58 Points Grid Generator
5:27 Points Pathing Grid Generator
6:55 Outro
#GameDev #UnrealEngine #EQSTutorial
#UE4 #EQS #GameDevTutorial