Welcome to my latest game development project! In this video, I'll take you through the exciting journey of recreating the iconic game Geometry Dash using Unity. Join me as I delve into the world of game design, level creation, and coding, all with the goal of bringing this rhythmic platformer to life from scratch.
In this video, we restricted the player to only one jump at a time using a physics overlapping circle function built in to unity.
a tutorial on how to restrict your player to only jump after touching the ground at least once to avoid double jumps.
Don't forget to like, comment, and subscribe if you enjoy this content, and hit the notification bell so you won't miss any updates on this project. Let's embark on this exciting journey together as we recreate the magic of Geometry Dash in Unity!
#UnityGameDevelopment #GeometryDash #GameDevTutorial #IndieGameDev #GameDevelopmentProject #RhythmPlatformer
Chapters:
00:00 - How to avoid double jumps
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