Top 5 Swords In Gaming - A Blender Animation

Опубликовано: 04 Май 2025
на канале: Wonder Creation Studios
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This is my next sword animation that I made in Blender to remember (in my opinion) the top 5 most memorable swords in video game history. I love these games and have had many amazing adventures with each one.

I tried to make sure that I got each sword as close to their accurate appearance as I could. As far as the music, I've made sure to find great versions that were released online, and then I put that music with the sword that it corresponds to. Below are more detailed specs about the setting of each sword animation. I hope you enjoy it. Rate and subscribe! More animations on the way!


The Masamune Sword:
This scene is based off of Chrono Trigger and it takes place in the magic cave during the middle ages inside the Denadoro Mountains.

Music used: I wanted something triumphant for such an extraordinary game and finding this version of the Masamune by the Chrono Symphonic album, was a must.
Located here:
   • Chrono Symphonic - The Masamune  


The Rebellion Sword:
Unlike the other animations that are relevant to the scenes in the games, this type of scene location was something that I thought would be very fitting for the rebellion sword.

Music used: This was utilized from a Youtube user known as Warfare3Dante,
   • devil may cry 4 dante's theme song  


Frostmourne:
This scene takes place on a mountain past Northrend where Prince Arthas Menethil wields the dark power of Frostmourne. In W.O.W. Frostmourne rests in a cavern, but I prefer to stick to it's resting place From Warcraft 3 - The Reign of Chaos. Plus, this way I have an excuse to use snow effects.

Music used: This track is from the Warcraft 3 OST - Frostmourne
   • Warcraft 3 Soundtrack (Frostmourne)  


The Master Sword:
My second master sword animation, I decided to stick to originality once again and remain in the Lost Woods, as I had before. This time no Hylian Shield resting upon a rock, but I decided to stick closer to the nature of the game this time.

Music used: I'm using the same music from my previous master sword animation, the Twilight Princess Sacred Grove version, written by Koji Kondo for the Twilight Princess OST.
Located here:
   • Video  


The Buster Sword:
One of my favorite games of all time, Final Fantasy VII, the idea of this scene is that it takes place upon a large bluff over looking the water. The world map from FF7 is vast and while I made this, I had the location of Junon in mind since it's so close to the water. Essentially I just knew I wanted it to be above the water on the edge of a cliff over looking a sunset. So honestly it could be anywhere you want it to be on the world map. Perhaps a couple miles outside of Midgar, or somewhere else. Just use your imagination and enjoy it.

Music used: Since it's supposed to be on the world map, I decided to use the orchestrated version of Nobuo Uematsu's Final Fantasy VII world map theme.
Located here:
   • Video