Stealth / Immersive Sim NPC Behaviors - Unreal Engine DevLog 4

Опубликовано: 20 Ноябрь 2024
на канале: Josh Baker
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Creating interesting NPCs is a crucial component of a stealth / imsim project. Getting a satisfying result take a lot of trial and error, but hopefully you can see the beginnings of a fun collection of behaviors that will drive the core gameplay incentives the player will encounter.