Once this final progress is done u can get the entire project file on my patreon
My patreon - / aiden_
My itch pade - https://halfhuman.itch.io/
This is the progress on a pixel art based rendering in unity's universal render pipeline, In this update i made some outlines render properly with a video i found on youtube by Robin Seibold
Made a simple water refraction effect but i couldnt get the depth texture to work with a orthographic view angle so i only could get the water refraction working but not the base line foam or color effect
Once this final progress is done u can get the entire project file on my patreon
My patreon - / aiden_
My itch pade - https://halfhuman.itch.io/
Thanks to these amazing creators for making this video possible by providing the resources needed for this entire setup :D
Robin Seibold - • Outlines - Devlog 2
Minions Art - / @minionsart
NedMakesGames - / @nedmakesgames