Unreal Engine Shooter Template - Command Allies - Follow Me and Halt (ALS

Опубликовано: 06 Март 2025
на канале: CodeLikeMe
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Project Files:   / shootlikeme-unreal-engine-third-person-258727   .
In this episode of unreal engine shooter project, I am going to continue with ally commands system we have been working on. Here, we will add a new command to toggle between fire at will and hold fire modes for allies.
As the name implies, when the fire at will is enabled, allies will open fire right away once they detect an enemy. On the other hand, they will not start attack when the hold fire command is issued to them. But there is an exception to this command. Even if the player has issued hold fire command, if one of the allies is compromised his location and if an enemy is attacking them, the compromised ally will start firing.

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