Introduction to new Unity3d HDRP High Definition Rendering Pipeline where I explain how to use HDRP volumes, procedural sky parameters, and introduction to 4-5 post processing effects built specifically for HDRP.
** The source code can be downloaded from GitHub and as a way to thank me for this code please support me by SUBSCRIBING or supporting me in Patreon. **
https://github.com/dilmerv/UnityHDRPD...
** EQUIPMENT USED TO RECORD THIS VIDEO **
Photography Photo Portrait Studio 600W Day Light Umbrella - https://amzn.to/2WwI0Tc
1350W Photography Lighting Softbox Lighting Kit - https://amzn.to/2MgvV0r
LimoStudio 6 x 9 ft. Green Muslin Backdrop with Ring Metal Holding Clips - https://amzn.to/30NofpT
AmazonBasics 60-Inch Lightweight Tripod with Bag - https://amzn.to/2Wd8utF
Canon EOS Rebel T6 Digital SLR Camera Kit - https://amzn.to/2WcnRlV
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The model shown in this video can be downloaded from:
https://poly.google.com/view/7gKBDgP5jDR
Also I like to thank "Nick Slough" for this model and give him the appropriate credits for his work.
Support me in Patreon so I can keep doing stuff like this for free!
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