This is a short tutorial on how to be export a z depth pass from Blender and then use that to customize the depth of field or camera focus in post with Davinci Resolve Fusion tab with the Depth Blur node. I also show a more simple example in a tilt shift tutorial.
Render passes
Blender
Blender 3.0
Blender 2.93
Davinci Resolve z depth compositing using blender
#multilayer
#exr
#normalize
#blender3.0
#3d
#compositing
#ChangeDepth
#ChanelBoolean
#DepthBlur
#Fusion