Stylized Zelda Landscape in Unreal Engine

Опубликовано: 20 Октябрь 2024
на канале: Aziel Arts
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Step-by-step guide to creating a stylized Zelda-inspired landscape using Procedural Content Generation (PCG), driven by texture and height maps generated in Gaea. I also cover how to use world partitioning to efficiently spawn an enormous landscape of dense foliage.

#3dartist #realtimerendering #tutorial #unrealengine #pcg #proceduralcontentgeneration #gamedev #zeldatearsofthekingdom #zeldafanart #zelda

PCG TUTORIALS
⚡ INTRO TO PCG VIDEO -    • Save Days! Procedural Content Generat...  
⚡15 MINUTE PHOTOREAL WARZONE -    • 15 Minute Photoreal Warzone! Procedur...  
⚡ 7 MINUTE PHOTOREAL FOREST -    • 7 Minute Photoreal Forest!  Procedura...  
⚡ PCG LIVESTREAM - https://youtube.com/live/7CKJ0rOzkYw

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