Stylized Zelda Landscape! Large Scale PCG Tutorial with Gaea Maps in Unreal Engine

Опубликовано: 09 Октябрь 2024
на канале: Aziel Arts
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Step-by-step guide to creating a stylized Zelda-inspired landscape using Procedural Content Generation (PCG), driven by texture and height maps generated in Gaea. I also cover how to use world partitioning to efficiently spawn an enormous landscape of dense foliage.

👉 STYLIZED ENVIRONMENT MASTERCLASS - https://courses.azielarts.com/cc-mast...
🌳FREE ZELDA TEXTURES - https://courses.azielarts.com/zelda-t...

🎬 FREE UE TRAINING - https://courses.azielarts.com/registe...
🎓 UE ONLINE COURSES - https://courses.azielarts.com/earlybi...

PCG TUTORIALS
⚡ INTRO TO PCG VIDEO -    • Save Days! Procedural Content Generat...  
⚡15 MINUTE PHOTOREAL WARZONE -    • 15 Minute Photoreal Warzone! Procedur...  
⚡ 7 MINUTE PHOTOREAL FOREST -    • 7 Minute Photoreal Forest!  Procedura...  
⚡ PCG LIVESTREAM - https://youtube.com/live/7CKJ0rOzkYw

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