In this video I will show off a material I made in Quixel Mixer within a few minutes, and how it looks within Unreal Engine 4 using Tessellation. I used Quixel Bridge to bring in the material I made from Mixer into UE 4 and in a later video, I will show you how to do this as well. It's pretty easy to setup and execute.
Quixel Mixer & Bridge are totally free to everybody. Megascans is also free to everyone if they use it within Unreal Engine 4 and use their Epic Games login information to sign into Quixel Megascans. Otherwise, you will have to pay a small fee depending on what you will use it for.