Compile Unreal Engine from Source Code with Substance Plugin & others

Опубликовано: 16 Февраль 2025
на канале: Johnny HowTo
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This video is part of a "branching" series covering the process of building Unreal Engine from original source code with different technologies built-in.
This video in particular covers the process of incorporating a plugin into a source build, and in the example we use the Substance plugin -- where to get it, place it, and build it.

Links to other videos in the series:

Part 1: Intro and Prerequisites:
   • Compile Unreal Engine from Source Cod...  

**
Branching "Part 2's" (choose which you want!)...

Build UE4 with Nvidia Gameworks:
   • Compile Unreal Engine from Source Cod...  

Build UE4 with an Nvidia Gameworks Collection:
   • Compile Unreal Engine from Source Cod...  

Build a pure 'Vanilla' version of UE4:
   • Compile Unreal Engine from Source Cod...  
**

Part 3: Visual Studio Build and Cleanup:
   • Compile Unreal Engine from Source Cod...  

Part 4 (optional): Adding a plugin (Substance) to a UE4 build:
   • Compile Unreal Engine from Source Cod...