Erupción Volcan - 3D Animation Simulaciones físicas (RBD, FLIP y PYRO). Workflow: Modelado, Materiales, Simulaciones Físicas (RBD FLIP y PYRO), Iluminación, Render, y Composición. Producción Visual y Edición: Edwin Ortiz
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S03 E11 - Quick Start in Houdini - Rendering
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S03 E09 - Quick Start in Houdini - Creating and Assigning Materials
S03 E08 - Quick Start in Houdini - Camera and Lights
S03 E07 - Quick Start in Houdini - Particle Fluid Surface
S03 E06 - Quick Start in Houdini - Viscosity and Surface Tension
S03 E05 - Quick Start in Houdini - Setting Up the Collision
S03 E04 - Quick Start in Houdini - Creating the Fluid Simulation
S03 E03 - Quick Start in Houdini - Creating the Fluid Emitter