This is Part 86 of Make a Game Like Pokemon Series in Unity. In this video, we'll add sound effects to our game. We'll create a system with which we can assign an enum id for common sound effects so that we can play them anywhere from our code using it's id.
Join my Patreon to support this series and get access to the Complete Project files
/ complete-project-39632268
Get script files for each part of this series (Useful to find mistakes in your script)
/ script-files-for-38708232
0:00 - Demo
1:02 - Function to play sound effect
2:14 - System to play common sfx by an enum id
7:16 - Sound effect when showing dialogue lines
9:31 - Sound effects for moves & hit
Download the art assets needed to follow along with this series
https://github.com/GameDevExperiments...
Features I'm planning to cover next
https://trello.com/b/RozLw8e6/rpg-gam...
If you like this series, consider subscribing to the channel and leave a like on the video to help this channel grow.