🎮 Welcome back to Devlog #2! In this episode, we delve into the Flame game engine and refine player controls for our game, "Moonshiner." Join me as I explore the intricacies of game engine mechanics and optimize the player experience.
🔗 For those curious about the Flame game engine, check out its features and capabilities: https://flame-engine.org/
🔗 For those interested in learning game development, check out CS50's Introduction to Game Development: https://cs50.harvard.edu/games/2018/
🔗 Also, here's the playlist I'm following to learn Flutter game dev: • Create an Amazing Game with Flutter & Flame
Stay tuned for more updates and insights in future devlogs! Don't forget to like, comment, and subscribe to follow along with my game development journey. 🚀